AI Insights · Timothy · October 2025
Top 5 iOS Racing Games in Australia: Q3 2025 Performance
Explore the performance trends of the top racing games on iOS in Australia during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top racing games on iOS in Australia demonstrated varied performance trends in terms of downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
aquapark.io by Voodoo saw a fluctuation in weekly revenue, reaching a peak of approximately $117 in early August. Weekly downloads experienced a dip mid-quarter, falling to around 2.2K before climbing back to 3.4K by the end of September. Active users showed an upward trend, rising from 12.9K to over 25K during the quarter.
Race Master 3D: Car Racing from BERESNEV s.r.o. experienced a significant drop in weekly active users, from 11.6K to 3.3K. Weekly revenue peaked at around $555 in mid-July before stabilizing between $140 and $280. Downloads decreased steadily, ending the quarter at roughly 2K.
Nintendo’s Mario Kart Tour maintained consistent revenue throughout the quarter, peaking at $1.8K in early September. Downloads hovered around 1.4K to 2K, while active users demonstrated a slight recovery towards the end of the quarter, reaching over 5.3K.
Real Racing 3: Car Race Game by Electronic Arts showed a steady revenue stream, peaking at $4.8K at the quarter's start. Downloads remained relatively stable, ranging from 1.1K to 2.5K. Active users saw a decrease, falling from 3.5K to 1.5K.
Bridge Race from SUPERSONIC STUDIOS LTD experienced fluctuating revenue, with a notable peak of $96 in mid-September. Downloads decreased steadily over the quarter, with a slight recovery in the final weeks. Active users varied significantly, peaking at 9.1K in early July.
These insights highlight the dynamic nature of the iOS racing game market in Australia. For more detailed analytics and insights, visit Sensor Tower.